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balatro-mod-index/mods/Larswijn@CardSleeves/description.md
2025-01-02 00:48:06 +01:00

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CardSleeves

A Steamodded+lovely Balatro Mod that adds Sleeves.

Sleeves are run modifiers similar to decks. Any deck and sleeve can be combined.

CardSleeves adds 15 Sleeves based on the 15 vanilla decks by default, some of which have an unique and different effect when paired with their corresponding deck.

Cross-mod content

Other mods have the ability to add their own Sleeves! Some of these mods include Cryptid, Familiar, MoreFluff, and Pokermon.

CardSleeves also has support for Galdur's improved new run menu.

Exact descriptions

Sleeve Base effect Unique effect
Red Sleeve +1 discards none
Blue Sleeve +1 hands none
Yellow Sleeve +$10 none
Green Sleeve +$1 per remaining hand/discard none
Black Sleeve +1 joker slots, -1 hands +1 joker slots, -1 discards
Magic Sleeve Crystal Ball Voucher, 2 Fools Omen Globe Voucher
Nebula Sleeve Telescope Voucher, -1 consumable slot Observatory Voucher
Ghost Sleeve Spectral cards appear in shop, Hex card Spectrals appear more often in shop, Spectral pack size increases by 2
Abandoned Sleeve No Face Cards in starting deck Face Cards never appear
Checkered Sleeve 26 Spades and 26 Hearts in starting deck Only Spades and Hearts appear
Zodiac Sleeve Tarot Merchant, Planet Merchant and Overstock Vouchers Arcana/Celestial pack size increases by 2
Painted Sleeve +2 hand size, -1 joker slots none
Anaglyph Sleeve Double Tag after each Boss Blind Double Tag after each Small/Big Blind
Plasma Sleeve Balance chips/mult, X2 base Blind size Balance prices in shop
Erratic Sleeve All ranks/suits in starting deck are randomized Starting Hands/Discards/Dollars/Joker slots are randomized between 3-6

Credits

Big thanks to Sable for the idea and all the art, and the balatro modding community for helping out with the lua code.

Any suggestions, improvements or bugs are welcome and can be submitted through Github's Issues, or on the Balatro Discord Thread.