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balatro-mod-index/mods/kasimeka@typist/description.md

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Markdown

a fully keyboard-driven UX mod for Balatro, with a bunch of QoL keybinds.
## video demo
<https://www.youtube.com/watch?v=k2l6-RqTk1c>
## feature overview
- toggling hand cards with `asdfgh...` keys
- a complete implementation of every action in every game state, with
- `space` being generally the "proceed" button:
- it plays the selected hand
- selects the upcoming blind
- uses consumable cards
- selects the highlighted pack item
- starts a new run from the game over screen
- `tab` being the dismiss button:
- it discards the selected hand
- moves from the shop to blind selection
- sells consumable or joker cards
- skips the current booster pack
- closes any overlay menu
- exits to main menu from the game over screen
- the bottom row of the keyboard as the "control panel", for example:
- in rounds:
- hold `z` for the quick deck preview
- press `c` to sort by suit
- `v` to sort by rank
- `b` to sort by enhancement+score, where glass cards are moved to the end, and lucky and mult cards to the beginning
- in the shop:
- `c` to buy an item or a pack or a voucher
- `v` to buy and use an item, or buy a pack or a voucher
- `n` to deselect all cards in a cardarea and `m` to invert card selection in rounds
- `x` to view run info whenever it's available
- & others (see [`./mod/layout.lua`](https://github.com/janw4ld/balatro-typist-mod/blob/main/mod/layout.lua)) for dvorak and the full keymap
- mnemonic keys for less frequent actions, like `s` to skip blinds, `r` to reroll the shop or boss, `b` in the cheat layer (accessed by holding `p`) to pick the best hand out the available cards, `f` in the cheat layer to fish for the best flush in hand, etc
- cardarea keybind layers for selecting, moving, selling & using cards. these apply globally for
- consumables, accessed by holding `'`
- jokers, accessed by holding `[`
- pack cards, with no leader key
- the shop, with no leader key
- the hand, which is accessed
- by holding `/` everywhere for selection and movement of a single card
- by holding `shift+/` for multiselect in booster packs
- with no leader key for multiselect in rounds
- support for `qwerty` and `dvorak` keyboard layouts, where positional keys are kept consistent across both layouts and mnemonic keys aren't changed. (e.g. `asdf` to toggle the first four cards in qwerty translates to `aoeu` in dvorak, but `r` to reroll the shop or the boss blind stays `r` in both layouts)
- support for keybind overrides, so you can change the default keybinds to your liking
- any key to skip the splash screen and `space` to click any "play" or "continue" button, so a run can be started from game launch until the first blind with the `space` button only